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Porting old blogs

All blog posts below this one are pre-2024, and do not represent the current site format.

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By Karl

Libraries for Fun: Terraria World Library

A small library for playing around with Terraria world files.

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By Karl

Reviving an Old Program

A modern rewrite of a classic program in C/C++

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By Karl

Possibly The World's Smallest Fractal Viewer

A 160-character fractal viewer shortened from 200+ characters inspired by a code obfuscation contest.

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By Karl

Modular Fractal Viewer

A fractal viewer made during my free time in class.

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By Karl

Results of a Bored Java Student

These are the projects I've made in my Computer Science class between activities.

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By Karl

A Much Needed Update to the 2D Skeletal System

A fatal flaw in the new skeletal system resolved to then fall into a rabbit hole of customization.

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By Karl

Creating a 2D Skeletal System

Finally taking a crack at a modern sprite animation system similar to that of EBF's smooth sprite animation.

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By Karl

Refactoring the Graphics

Refactoring the graphics code in Chocolate Game Engine to be used as a framework, rather than a core system.

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By Karl

Creating the Material System

Setting up a material system for Chocolate Game Engine